
Japan Tokyo VR/AR/MR ExhibitionXR Fair TOKYO
- 1年2届
- 举办周期
- 2.0万平方米
- 展览面积
- 416家
- 展商数量
- 2.8万人
- 观众数量
Japan Tokyo VR/AR/MR Exhibition专业观众
专业观众JapanDisplay展展会详情
- 主办单位:
- Reed Exhibitions, Japan Corporation
- 举办展馆:
- Tokyo Big Sight International Exhibition Center
- 展馆地址:
- 3-21-1 Ariake, Koto-ku, Tokyo 135-0063, Japan
Japan Tokyo VR/AR/MR Exhibition展会介绍
Japan Tokyo VR/AR/MR Exhibition (XR Fair TOKYO) is a B-to-B exhibition that gathers all services/technologies related to virtual, augmented, and mixed reality. As key technologies for developing the virtual world and digital twins, XR is increasingly attracting attention worldwide. The Tokyo XR Show is the best platform for XR companies to introduce their latest services/technologies to industries such as entertainment, manufacturing, and marketing.
Japan Tokyo VR/AR/MR Exhibition (XR Fair TOKYO) offers the best AR VR events and XR conferences and activities on-site. By participating in nearby VR events, you can connect with the community, make new friends, and stay ahead of the curve in the latest virtual reality and augmented reality technologies, ideas, projects, and companies.
As one of the most authoritative virtual, augmented, and mixed reality events in Asia, it is thriving as a gateway to the Japanese/Asian market and is becoming a center for XR. Japan Tokyo VR/AR/MR Exhibition (XR Fair TOKYO)is also the best trade platform for Chinese VR/AR/MR display companies to enter the Japanese market. (The content of this article belongs exclusively to Juzhan Network. Unauthorized forwarding is prohibited.)
XR Fair TOKYO名录/电子会刊
Japan Tokyo VR/AR/MR Exhibition展品范围
VR/AR Hardware Equipment: Display devices, input devices, data devices, tracking devices, tracking systems, positioning systems, other trackers, etc.
VR/AR System Equipment: Immersive virtual reality systems, desktop virtual reality systems, augmented virtual reality systems, distributed virtual reality systems, etc.; visual perception devices, auditory perception devices, tactile feedback devices, information processing systems.
VR/AR Technology: Stereoscopic display technology, environment modeling technology, real-time rendering technology, three-dimensional virtual sound technology, real-time dynamic rendering technology, human-machine natural interaction technology, sensing technology, physical simulation technology, three-dimensional realism technology, real-time collision detection technology, etc.
VR/AR Production Equipment and Parts: VR systems, supercomputers, displays, micro-projection, video processing chips, micro-projection devices, sensors, cameras, optical lenses, displays; VR/AR software, modeling tool software, development tool software, web3D technology, cult3D technology, VRML virtual reality modeling language, panoramic technology, etc.
VR/AR Games: VR amusement parks, VR experiences, VR tourism, VR/AR driving, VR modeling games, VR shooting games, digital cinema, digital films, interactive multimedia, body sensing interaction, 3D projection, spherical cinema, 360-degree holographic projection, five-dimensional cinema, VR films, etc.
VR/AR Education: VR educational research, VR all-in-one learning machine, VR teaching system, VR early childhood education, primary/secondary/high school K12 grades, intelligent voice teaching, multi-person large-space courses, VR super classroom, VR maker experience and solutions, future classroom solutions, VR super training, VR career experience solutions, etc.; VR/AR home real estate: VR stores, VR panoramic scanning, VR home improvement exhibition sales system, VR house viewing, VR home furnishings, big data VR cloud service platform, shopping guide VR/AR interaction, VR + scenario e-commerce, three-dimensional panoramic virtual, etc.
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