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China Shenzhen Metaverse and E-sports Entertainment ExpoDigital Printing China
举办展馆: Shenzhen Convention & Exhibition Center查看地图
举办周期
1年1届
展览面积
16.0万
展商数量
1.2千家
观众数量
11.8万人
规模度
专业度
评价度
观众度
市场度
同期举办
China Shenzhen Metaverse and E-sports Entertainment Expo展会介绍
The Shenzhen International Metaverse and E-sports Entertainment Expo (MES) is co-organized by the China Video Industry Association Virtual Reality and Digital Character Branch, the Zhongguancun Vision Naked Eye Stereoscopic Information Industry Alliance, and the Asian E-sports Entertainment Alliance. MES features five major theme exhibition areas, including e-sports entertainment events, human-computer interaction technology, spatial interaction applications, digital twin technology applications, and artificial intelligence technology and applications.
The Shenzhen International Metaverse and E-sports Entertainment Exhibition (MES) is held concurrently with the UDE International Semiconductor Display Fair and the Shenzhen International LED Exhibition (LED CHINA), as an extension of the international 'sound, light, vision, display' full industrial chain products. With the theme of 'Heading for 3D, Metaverse is coming, and it's the right time for e-sports', the exhibition focuses on the metaverse industry chain, with the mission of gathering corporate innovation, assisting industry restructuring, and promoting industry development. It connects various participants such as government policy makers, e-sports event organizers, organizations, metaverse technology providers, application scenarios, research institutions, investors, etc., to build a platform for technical exchanges and business trade in the metaverse industry.
The Shenzhen International Metaverse and E-sports Entertainment Exhibition (MES) integrates all aspects of the metaverse and e-sports activities and equipment, focusing on screen technology, to provide a one-stop procurement service for global buyers. The exhibition covers commercial displays, laser projection, LED screens, lighting and sound systems, audio-visual system integration, digital signage, semiconductor materials and equipment, new display technologies, silicon-based micro-displays, VR/AR/XR/MR产业链,裸眼3Dnaked eye 3D, digital twins, artificial intelligence, spatial interaction, and other related products and services. (The content of this article is owned by Juzhan Network and unauthorized forwarding is prohibited.)
展商/电子会刊
China Shenzhen Metaverse and E-sports Entertainment Expo
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China Shenzhen Metaverse and E-sports Entertainment Expo展品范围
Five Major Theme Exhibition Areas: E-sports entertainment events, human-computer interaction technology, spatial interaction applications, digital twin technology applications, and artificial intelligence technology and applications
Coverage includes: VR/AR/XR/MR, device industry chain, holographic projection, 8K multimedia ultra-high-definition technology, sensing technology, haptic devices, spatial interaction application fields, AI infrastructure, chips, cloud computing, algorithm models, AIGC applications, digital twins, etc.(The content of this article is owned by Juzhan Network and unauthorized forwarding is prohibited.)
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China Shenzhen Metaverse and E-sports Entertainment Expo参展流程
1.提交公司营业执照
2.提交产品图片及名称
3.接收展会介绍文件及展位图
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工作时间: 周一至周五 09:00-18:00
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